Now that I’ve handed in The Outcast Chronicles I can concentrate on the next King Rolen’s Kin Book. I’ve had so many people email me, comment on my blog or send me messages on GoodReads asking where they can get the next book, that I thought I’d better let people know what’s in store for Byren, his family and friends.
A king without a crown, Byren seeks to reclaim the Rolencian throne. But his bastard cousin Cobalt sided with the Merofynian invader, Palatyne, and has been made the puppet-king of Rolencia. Cobalt has had the marriage of Byren’s parents declared illegal so now Cobalt’s claim to the throne is as good as Byren’s and Cobalt is cunning. He never fights when he can persuade.
Betrayed by rogue Affinity, Byren lost the battle of Narrowneck. In the last moments, he sent Florin, his mountain-girl, to safety. (He should have known she would come after him). The Rolencian spar warlords who had sworn allegiance to Byren, now see him as weak. None lifted a hand to help when he was sent to Palatyne to be executed. Only his best friend, Orrade, made it to Merofynia. With the help of Lord Dunstany, Orrade and Fyn freed Byren.
Before upstart spar warlord Palatyne could wed Isolt Kingsdaughter and consolidate his hold on the Merofynian throne, Byren defeated him. Entrusting Merofynia and his betrothed to the care of his brother Fyn, Byren sailed for home, looking for vengeance against his cousin Cobalt.
Because of his innate affinity for power, Fyn never expected to take an active role in the game of Duelling Kingdoms. Instead he was meant for life in Halcyon Abbey. But he’s since discovered, like all tools, Affinity is not evil – the intent lies in the minds of those who wield the tool. He can never go back to the abbey and live a lie.
Byren has asked him to stay in civilised Merofynian to help Isolt Kingsdaughter hold her throne. Fyn holds his honour high, but he never expected to fall in love with his brother’s betrothed. Now he has Isolt and the kingdom that belonged to his grandfather … meanwhile, the priest whispers that all this could be his. Should be his.
When he receives word that the Merofynian spar warlords, embolded by Palatyne’s near success, are massing to invade, he must gather forces and defend a kingdom that can never be his. Ironic as this is, he sets out to do the right thing, keeping Isolt at a distance, even though it pains him. He is alone, without Lord Dunstany’s advice, without even his sister, Piro.
Not wanting to be married off, a piece in the game of Duelling Kingdoms, Piro accepted Agent Tyro’s offer to go to Ostron Isle and learn to control her affinity for power. Tyro is an agent of the dangerous Mage Tsulamyth, but only Piro knows that the mage died leaving Tyro, his half trained apprentice, to carry on his work of bringing peace to the three kingdoms of Rolencia, Merofynia and Ostron Isle.
With trouble brewing in both Merofynia and Rolencia, Tyro has no time to train Piro and leaves her in Mage Tower. Never one to sit idle and Piro sets off to help her brothers.